Tag Archive: stream

Live Virtual Reality Streamed from Anywhere over IP

(via @videomageu) TVU Networks announced that TVU VR, the first IP- and cellular-based live virtual reality transmission solution, was shown at NAB 2016. Although significant research and development has gone into the development of virtual reality capture and display, the lack of a mobile transmitting device supporting virtual reality has impeded its adoption for use in sports, major events and news. TVU VR removes this barrier to larger scale adoption. By incorporating TVU’s Inverse StatMux Plus (IS+) technology, TVU VR can stream live VR content from anywhere, even in a moving environment like a car or train. TVU VR delivers an ultra-high definition, full frame rate and live 360-degree fully immersive video to any VR headset. The TVU VR transmission solution is platform agnostic. It can deliver video to all major VR platforms including Google Cardboard, Oculus Rift, Samsung Gear VR, HTC Vive and others.


tvu_grid-switch3.0_New

With the ability to transmit live video, TVU VR delivers a true and convincing feeling of being teleported to the actual location, allowing broadcasters to put their viewers in the middle of the event, such as concerts, sports or news. TVU VR has the power to transport the viewer to anywhere in the world – in real-time, virtually.

A pioneer in IP video technology, TVU Networks leads the way guiding thousands of companies worldwide to transition to a predominantly IP-based infrastructure. TVU’s new VR solution is further proof of the technology’s ability to transmit live from any video source and distribute that video to any external viewing device over IP.

“This technological advancement aligns TVU’s expertise in IP and continued efforts to deliver solutions that help broadcasters stay competitive and meet the needs of their audience. The ability to take video from any source and make that available to their viewers in any way they want to experience it is critical for our customers, ” said Paul Shen, CEO, TVU Networks. “TVU VR is another example of our commitment to technology innovation that helps support broadcasters as they transform increasingly into media companies.”

TVU showcased all of its solutions, designed to help organizations fully leverage the extraordinary power of IP for video broadcast during NAB.

  • TVU One is the company’s fifth-generation live mobile IP newsgathering transmitter. It delivers the same transmission resiliency, performance, picture quality and sub-second latency of a full-size backpack transmitter in a substantially smaller and lighter form factor. TVU One features TVU Networks’ patented Inverse Statmux Plus (IS+) transmission algorithm, Smart VBR technology, and the TVU264 video codec. It’s available with embedded modems and can transmit simultaneously over multiple mediums, including cellular, microwave, MIMO microwave mesh, Ka-band and Ku-band satellite, BGAN, WiFi, and Ethernet.
  • TVU Grid, an IP video distribution, routing and switching system gives broadcasters the ability to seamlessly switch live IP video content and share live streams between remote locations. TVU Grid removes the walls from broadcast stations, empowering users to distribute or collect content with just the click of a button.
  • The company’s TVU Anywhere app turns an iPhone or Android device into a live video transmitter. Designed to turn your portable smart device or laptop instantly into a transmitter, TVU Anywhere enables reporters to instantly capture and transmit footage from anywhere at any time. TVU Anywhere is easy to use – just download the app to a smartphone, tablet or laptop, open the application and start transmitting video. TVU Anywhere uses a 3G/4G/LTE wireless connection and WiFi when available to transmit live video to a TVU Receiver.
  • TVU MLink live video uplink transmitter brings cellular 3G/4G LTE transmission capabilities to satellite and microwave vehicles, vans and trucks. Designed for fixed deployment, MLink is a one RU rack unit that is capable of aggregating the transmission signals from multiple transmission mediums simultaneously, including cellular, satellite, microwave, WiFi and Ethernet.
  • TVUMe is an online video marketplace where broadcasters can sell and trade recorded video content and sell live video streams from a simple interface. Users can buy video content from other broadcasters, freelancers and independent production crews from around the world. Additionally, production crews can use the TVUMe online service to list production services and equipment for future booking, providing broadcasters with access to professional video crews around the globe.

www.tvunetworks.com

Most US homes stream content through games consoles

Parks Associates research shows that 46 per cent of US broadband households have a game console connected to the Internet and over one-quarter (28 per cent) use the connected gaming console as their primary connected CE device. Among these primary console users, roughly three-quarters use the gaming console to access non-gaming content online at least weekly, and nearly 40 per cent access such content for more than 10 hours per week.

“Gaming consoles are the most frequently used connected CE device because of their high adoption rates-of the broadband households that have only one connected CE device, nearly 60 per cent have a game console,” said Barbara Kraus, Director of Research, Parks Associates. “As the non-gaming capabilities of consoles have expanded, so too has the potential for consoles to become an entertainment platform for online content such as video, music, and apps.”
Two-thirds of US broadband households currently have at least one connected CE device. Smart TVs trail gaming consoles as the second most commonly used connected CE device. Twelve per cent of US broadband households with an Internet-connected CE use a streaming media player most frequently, and only 9 per cent use a connected Blu-ray player most frequently, according to Parks Associates’ Q1 2014 survey of 10,000 US broadband households.

“Smart TVs are popular, but households typically make these purchases when they need to upgrade their flat-panel TVs, which will spread out adoption to coincide with the TV replacement cycle,” Kraus said. “Blu-ray players are performing poorly as a connected CE platform, whereas many gaming consoles have already staked a claim in the living room, which helps to drive non-gaming uses for the platform.”

Kraus added that households with multiple connected CE devices are less likely to use the console as their primary connected CE device.

“The ability to play console-quality games remains the core adoption driver,” Kraus said. “However, our research shows that younger console owners and those with children in the home are heavier users of online, non-gaming content. While 62 per cent of all broadband households have a gaming console, more than 80 per cent of households with children in the home have the device.”

 

Source: advanced-television.com

Roku’s CEO: ‘All TV to be streamed’

Roku CEO Anthony Wood has suggested that in the future, all TV is going to be streamed, and shrugged off competition from Apple, Amazon and Google. Wood shared his views on the convergence of Internet video and television in an interview with The Associated Press.

roku_wood1As to where TV is headed, Wood suggested that it was “pretty clear” that all TV is going to be streamed. “It’s either going to be streamed to a smart TV, a gaming console or a streaming player. That’s the way people are going to watch TV. Things like DVD players are going to go away. Cable boxes are obviously going away, too. DVRs are just a stepping stone technology. When everything is on demand, you won’t have to record anything any more so that’s going to disappear,” he predicted.

He admitted to no longer having a DVR in his house. “I got rid of my DVR when it broke. That was probably five years ago. It was a ReplayTV. We watch all our TV on demand anyway,” he added.

In terms of the future impact of cord cutting, Wood said the “coolest” thing about streaming was that it gives customers lots of choices. “If someone just wants to watch movies on Netflix, they have that option now. There has been an explosion in the types of content you can get through streaming. If they want to have the best cable experience ever, including HBO Go and ESPN Watch, then they get cable service, too. Where it will end up? I am not sure,” he admitted.

“I do believe people are watching more TV than ever and they have options. You don’t just have to watch what’s on pay-TV or what’s on your DVR. The majority of our customers do have a pay-TV (cable or satellite) subscription, but a pretty good chunk doesn’t. More than 60 per cent have pay-TV. About 35 percent don’t and they mostly just stream video,” he advised.

As to whether he was worried about the competition from Apple, Amazon and Google, Wood noted that every time one of those companies came out with an announcement, Roku’s sales improved. “Anything that gets people excited about streaming, we’re for. Our sales are growing stronger than ever.”

Reminded that he once predicted the DVR would be dead by 2020, he said that still sounded right. “I don’t think many people will be using DVRs six years from now,” he suggested, saying that rather than making him melancholy – given his pioneering work in the late 1990s, inventing one of the first digital video recorders and starting ReplayTV – it made him excited. “It’s just a much better world when you don’t have to worry about recording shows. DVRs are noisy, and they break, too,” he noted.

Source: advanced-television.com

read more: news.yahoo.com

BBC to stream World Cup matches in 4K ultra HD

Three World Cup football matches being played in Brazil this summer will be streamed in ultra high-definition (UHD), the BBC has announced.

brazil2014The format, also known as 4K, offers four times the resolution of 1080p high definition video.

The matches – including the quarter final and the final – mark one of the first times a live event has been streamed over the air in UHD in the UK.

They will only be made available to a limited number of TVs at BBC sites.

But it could pave the way for more widespread use of the technology.

One of the biggest challenges of distributing UHD TV to the home is how to make it compatible with existing broadcast and broadband capacities.

Users need speeds of around 20Mbps (megabits per second) in order to watch 4K content without glitches, experts say.

“It’s a good idea for the BBC to trial these things and the results on a large screen look impressive but it also needs to be realistic about the potential to push this across current broadcast networks,” said Toby Syfret, an analyst at Enders research group.

Previously the BBC has worked with Japanese broadcaster NHK on such trials. Rival broadcaster Sky has also run 4K trials.

The live streams will be sent via satellite from Brazil, and then distributed via Digital Terrestrial TV (DTT) and Internet Protocol (IP) but only to a handful of UHD TV sets in selected BBC Research and Development facilities.

Matthew Postgate, controller of BBC Research and Development said: “The trials will prove hugely valuable in furthering our understanding of UHD technology, and potential distribution models for the future.”

4K is the next great hope for TV manufacturers hoping to persuade viewers to upgrade their sets but like any fledging technology it has experienced teething problems.

There is not a great deal of content available yet in the format and the costs of 4K TV sets remain high.

Netflix recently made some of its TV shows – including House of Cards and Breaking Bad – available in the new technology but the decoder required to view the content was not compatible with some early 4K televisions.

 

Source: bbc.com